kevinrg wrote:
I think there are limits to what Gencon can do. Who wants to go to Gencon to volunteer to be a backup and potentially do nothing for blocks of hours 'just in case' and potentially never use whatever they designed or worked on. I'd rather just find something else to do in a case like that rather than just have a GM inserted that might not even be remotely prepared.
The games library is board game centric not RPG related.
If you volunteered to be a backup DM, you wouldn't risk 'do[ing] nothing for blocks of hours'. You would volunteer for a particular slot, say 10am, and each substitute game would be fixed at, say, 3 hours. If you were required, you would be notified within the first 30 minutes, i.e. by 10.30am in my example. If you weren't required, you would be free to do whatever you liked after 10.30am in my example. You would be incentivised either way though the incentive if you were required would be greater. If you're thinking that not being required would itself leave DMs gameless, bear in mind that a) they would still get some incentive and b) they would know what the probability of not being required would be as Gen Con could estimate it from historical data; they could plan for that contingency or, if there were sufficient unused backup DMs, they could form a game themselves.
As for the idea that backup DMs would be unprepared, I don't accept that based on experience. They could bring something they had run before in their home games or at other conventions.
Regarding the Games Library, while I don't dislike boardgames, I'm not a big fan of them either. Knowing that there is a Games Library is no doubt useful for some reading this thread, but it's not a solution for everyone.